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The latest Helldivers 2 order finally gives us a break from squashing bugs and turns us west to stop

By Dr. Elara Vance | January 01, 0001

The latest Helldivers 2 major order has just gone up—and it's a simple, in-and-out mission to liberate Troost, a planet that's currently under Automaton control. This should be a nice vacation, seeing as the last handful of major orders have all been bug-related—even if bots are a .

As someone who joined during the order to , I have 'fond' memories of brawling with these things. They were the enemy type I rummy 365 fought when I was still breaking in my Super Earth-issued cape—and I generally prefer how threatening they are with their relentless dropships, sniping missile launchers, and terminator war chants. Even if they're, well, harder.

(Image credit: Arrowhead Games)

So let's take a look at that Major Order: "We have discovered Automaton plans for something called 'The Reclamation'. Capturing their deep-space comms array on Troost may reveal critical intel about their plans." Oh. Oh no.

In case you aren't up-to-date with your Helldivers lore, the Automatons we fight now are sort of the vengeful children of the first game's Cyborgs, who declared independence after asking treasonous questions like 'okay, but how do we know the voting machines aren't just selecting a dictator for us?' and 'isn't this a violation of my rights?' 

That's as per a from the from 2021, which reads: "We, the collective from Cyberstan, unanimously assert our independence from Super Earth. We have the right to defend our home from the brainwashed Helldivers. Our children, the automaton will not suffer as we have under the oppression of Super Earth!"

In the first game, whenever players would successfully conquer—I mean, rummy 51 democratise—Cyberstan, it would be brought under the Super Earth dictatorship—I mean, mandatory freedom. The also tends to take over their factories for some [[link]] voluntarily mandatory labour.

From this, you can intuit that, yeah. The Automatons aren't super psyched about Cyberstan being in Super Earth control—but don't take my word for it, take theirs. 

This chilling chanting, which can often be heard in-game, is often interpreted as having the lyrics: "Cyberstan, can't keep her down" in it. In other words—yes, the Automatons are probably trying to claw their way to Cyberstan [[link]] in the galaxy map's space north. The prospect of the Automatons succeeding in their mission, reclaiming Cyberstan, and waking up… something? Is haunting.

Good thing that'll never happen, since we've won every single Major Order against the Automatons. We totally didn't fail that defence order, , and your requisitions just got lost in [[link]] the space post. Sudden engine failure—tragic, really.

At the time of writing there's roughly a combined 99,000 patriots battling bots on the rummy best Automaton planets of Mantes and Ustotu in an effort to reach and democratise Troost—whether it'll be a walk in the landmine-filled park or is another question entirely. 

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